diff --git a/src/lime/system/ThreadPool.hx b/src/lime/system/ThreadPool.hx index c33390a00..1f1ef98da 100644 --- a/src/lime/system/ThreadPool.hx +++ b/src/lime/system/ThreadPool.hx @@ -37,9 +37,7 @@ import lime._internal.backend.html5.HTML5Thread as Thread; `WorkOutput` object it receives. Calling `output.sendComplete()` will trigger an `onComplete` event on the main thread. - @see `lime.system.WorkOutput.WorkFunction` for important information about - `doWork`. - @see https://player03.com/openfl/threads-guide/ for a tutorial. + @see `lime.system.WorkOutput.WorkFunction` for important information about `doWork`. **/ #if !lime_debug @:fileXml('tags="haxe,release"')