Add window.scale, let window width/height and mouse events be in logical points

This commit is contained in:
Joshua Granick
2015-10-05 13:18:54 -07:00
parent f86b10df73
commit 283e13386b
8 changed files with 45 additions and 32 deletions

View File

@@ -16,6 +16,7 @@ namespace lime {
virtual void Flip () = 0;
virtual void* GetContext () = 0;
virtual double GetScale () = 0;
virtual value Lock () = 0;
virtual void MakeCurrent () = 0;
virtual const char* Type () = 0;