Implement window transparency.
This commit is contained in:
@@ -60,6 +60,8 @@ namespace lime {
|
||||
virtual void SetTextInputRect (Rectangle *rect) = 0;
|
||||
virtual const char* SetTitle (const char* title) = 0;
|
||||
virtual void WarpMouse (int x, int y) = 0;
|
||||
virtual float GetOpacity();
|
||||
virtual void SetOpacity(float opacity);
|
||||
|
||||
Application* currentApplication;
|
||||
int flags;
|
||||
|
||||
Reference in New Issue
Block a user