diff --git a/legacy/project/src/sdl2/SDL2Stage.cpp b/legacy/project/src/sdl2/SDL2Stage.cpp index d8f51496d..06fe9c19d 100644 --- a/legacy/project/src/sdl2/SDL2Stage.cpp +++ b/legacy/project/src/sdl2/SDL2Stage.cpp @@ -1506,7 +1506,7 @@ void CreateMainFrame(FrameCreationCallback inOnFrame, int inWidth, int inHeight, SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 2); } - requestWindowFlags |= SDL_WINDOW_ALLOW_HIGHDPI; + //requestWindowFlags |= SDL_WINDOW_ALLOW_HIGHDPI; } #ifdef HX_LINUX diff --git a/project/src/backend/sdl/SDLWindow.cpp b/project/src/backend/sdl/SDLWindow.cpp index bf8117e5f..eebbe27c0 100644 --- a/project/src/backend/sdl/SDLWindow.cpp +++ b/project/src/backend/sdl/SDLWindow.cpp @@ -25,7 +25,7 @@ namespace lime { if (flags & WINDOW_FLAG_HARDWARE) { sdlFlags |= SDL_WINDOW_OPENGL; - sdlFlags |= SDL_WINDOW_ALLOW_HIGHDPI; + //sdlFlags |= SDL_WINDOW_ALLOW_HIGHDPI; #if defined (HX_WINDOWS) && defined (NATIVE_TOOLKIT_SDL_ANGLE) SDL_GL_SetAttribute (SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);