Updated Howler to enable sound position (#1243)

Updated Howler to version 2.0.15

For what we use, we could use the "stereo()" function but as we already generated the coordinates, I settled for the "pos()" function.

My knowledge of sound isn't enough to understand where the "w" variable of the position goes (as "pos()" uses only x, y and z). My guess is that "pannerAttr()" might have the access to what we are looking for, but again I don't fully understand sound.
This commit is contained in:
miltoncandelero
2018-09-24 14:04:02 -03:00
committed by Joshua Granick
parent e10fdf0afc
commit 14f12a41da
3 changed files with 53 additions and 11 deletions

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