Accelerometer events

This commit is contained in:
Joshua Granick
2015-09-15 16:30:15 -07:00
parent 7473f7d1d0
commit 1170702692
9 changed files with 284 additions and 0 deletions

View File

@@ -12,6 +12,8 @@ import lime.graphics.Renderer;
import lime.math.Rectangle;
import lime.system.Display;
import lime.system.DisplayMode;
import lime.system.Sensor;
import lime.system.SensorType;
import lime.system.System;
import lime.ui.Gamepad;
import lime.ui.Touch;
@@ -25,6 +27,7 @@ import lime.ui.Window;
@:access(lime._backend.native.NativeRenderer)
@:access(lime.app.Application)
@:access(lime.graphics.Renderer)
@:access(lime.system.Sensor)
@:access(lime.ui.Gamepad)
@:access(lime.ui.Window)
@@ -38,6 +41,7 @@ class NativeApplication {
private var keyEventInfo = new KeyEventInfo ();
private var mouseEventInfo = new MouseEventInfo ();
private var renderEventInfo = new RenderEventInfo (RENDER);
private var sensorEventInfo = new SensorEventInfo ();
private var textEventInfo = new TextEventInfo ();
private var touchEventInfo = new TouchEventInfo ();
private var unusedTouchesPool = new List<Touch> ();
@@ -81,6 +85,11 @@ class NativeApplication {
lime_touch_event_manager_register (handleTouchEvent, touchEventInfo);
lime_window_event_manager_register (handleWindowEvent, windowEventInfo);
#if (ios || android)
Sensor.registerSensor (SensorType.ACCELEROMETER, 0);
lime_sensor_event_manager_register (handleSensorEvent, sensorEventInfo);
#end
#if nodejs
lime_application_init (handle);
@@ -292,6 +301,19 @@ class NativeApplication {
}
private function handleSensorEvent ():Void {
var sensor = Sensor.sensorByID.get (sensorEventInfo.id);
if (sensor != null) {
sensor.onUpdate.dispatch (sensorEventInfo.x, sensorEventInfo.y, sensorEventInfo.z);
}
}
private function handleTextEvent ():Void {
var window = parent.windowByID.get (textEventInfo.windowID);
@@ -516,6 +538,7 @@ class NativeApplication {
@:cffi private static function lime_key_event_manager_register (callback:Dynamic, eventObject:Dynamic):Void;
@:cffi private static function lime_mouse_event_manager_register (callback:Dynamic, eventObject:Dynamic):Void;
@:cffi private static function lime_render_event_manager_register (callback:Dynamic, eventObject:Dynamic):Void;
@:cffi private static function lime_sensor_event_manager_register (callback:Dynamic, eventObject:Dynamic):Void;
@:cffi private static function lime_text_event_manager_register (callback:Dynamic, eventObject:Dynamic):Void;
@:cffi private static function lime_touch_event_manager_register (callback:Dynamic, eventObject:Dynamic):Void;
@:cffi private static function lime_window_event_manager_register (callback:Dynamic, eventObject:Dynamic):Void;
@@ -717,6 +740,44 @@ private class RenderEventInfo {
}
private class SensorEventInfo {
public var id:Int;
public var x:Float;
public var y:Float;
public var z:Float;
public var type:SensorEventType;
public function new (type:SensorEventType = null, id:Int = 0, x:Float = 0, y:Float = 0, z:Float = 0) {
this.type = type;
this.id = id;
this.x = x;
this.y = y;
this.z = z;
}
public function clone ():SensorEventInfo {
return new SensorEventInfo (type, id, x, y, z);
}
}
@:enum private abstract SensorEventType(Int) {
var ACCELEROMETER = 0;
}
private class TextEventInfo {

63
lime/system/Sensor.hx Normal file
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@@ -0,0 +1,63 @@
package lime.system;
import lime.app.Event;
class Sensor {
private static var sensorByID = new Map<Int, Sensor> ();
private static var sensors = new Array<Sensor> ();
public var id:Int;
public var onUpdate = new Event<Float->Float->Float->Void> ();
public var type:SensorType;
private function new (type:SensorType, id:Int) {
this.type = type;
this.id = id;
}
public static function getSensors (type:SensorType = null):Array<Sensor> {
if (type == null) {
return sensors.copy ();
} else {
var result = [];
for (sensor in sensors) {
if (sensor.type == type) {
result.push (sensor);
}
}
return result;
}
}
private static function registerSensor (type:SensorType, id:Int):Void {
var sensor = new Sensor (type, id);
sensors.push (sensor);
sensorByID.set (id, sensor);
}
}

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@@ -0,0 +1,8 @@
package lime.system;
enum SensorType {
ACCELEROMETER;
}

View File

@@ -216,6 +216,7 @@
<file name="src/math/Rectangle.cpp" />
<file name="src/math/Vector2.cpp" />
<file name="src/system/JNI.cpp" if="android" />
<file name="src/system/SensorEvent.cpp" />
<file name="src/ui/GamepadEvent.cpp" />
<file name="src/ui/KeyEvent.cpp" />
<file name="src/ui/MouseEvent.cpp" />

View File

@@ -0,0 +1,42 @@
#ifndef LIME_SYSTEM_SENSOR_EVENT_H
#define LIME_SYSTEM_SENSOR_EVENT_H
#include <hx/CFFI.h>
namespace lime {
enum SensorEventType {
SENSOR_ACCELEROMETER
};
class SensorEvent {
public:
static AutoGCRoot* callback;
static AutoGCRoot* eventObject;
SensorEvent ();
static void Dispatch (SensorEvent* event);
int id;
SensorEventType type;
double x;
double y;
double z;
};
}
#endif

View File

@@ -22,6 +22,7 @@
#include <graphics/RenderEvent.h>
#include <system/Clipboard.h>
#include <system/JNI.h>
#include <system/SensorEvent.h>
#include <system/System.h>
#include <text/Font.h>
#include <text/TextLayout.h>
@@ -958,6 +959,14 @@ namespace lime {
}
void lime_sensor_event_manager_register (value callback, value eventObject) {
SensorEvent::callback = new AutoGCRoot (callback);
SensorEvent::eventObject = new AutoGCRoot (eventObject);
}
value lime_system_get_directory (int type, HxString company, HxString title) {
const char* path = System::GetDirectory ((SystemDirectory)type, company.__s, title.__s);
@@ -1298,6 +1307,7 @@ namespace lime {
DEFINE_PRIME1v (lime_renderer_make_current);
DEFINE_PRIME1v (lime_renderer_unlock);
DEFINE_PRIME2v (lime_render_event_manager_register);
DEFINE_PRIME2v (lime_sensor_event_manager_register);
DEFINE_PRIME3 (lime_system_get_directory);
DEFINE_PRIME1 (lime_system_get_display);
DEFINE_PRIME0 (lime_system_get_num_displays);

View File

@@ -18,6 +18,7 @@ namespace lime {
std::map<int, std::map<int, int> > gamepadsAxisMap;
const int analogAxisDeadZone = 1000;
SDLApplication::SDLApplication () {
if (SDL_Init (SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER | SDL_INIT_TIMER | SDL_INIT_JOYSTICK) != 0) {
@@ -45,10 +46,15 @@ namespace lime {
KeyEvent keyEvent;
MouseEvent mouseEvent;
RenderEvent renderEvent;
SensorEvent sensorEvent;
TextEvent textEvent;
TouchEvent touchEvent;
WindowEvent windowEvent;
#if defined(IOS) || defined(ANDROID)
SDL_JoystickOpen (0);
#endif
#ifdef HX_MACOS
CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL (CFBundleGetMainBundle ());
char path[PATH_MAX];
@@ -145,6 +151,16 @@ namespace lime {
break;
case SDL_JOYAXISMOTION:
#if defined(IOS) || defined(ANDROID)
if (event->jaxis.which == 0) {
ProcessSensorEvent (event);
}
#endif
break;
case SDL_JOYBALLMOTION:
case SDL_JOYBUTTONDOWN:
case SDL_JOYBUTTONUP:
@@ -392,6 +408,26 @@ namespace lime {
}
void SDLApplication::ProcessSensorEvent (SDL_Event* event) {
if (SensorEvent::callback) {
switch (event->jaxis.axis) {
case 0: sensorEvent.x = event->jaxis.value; break;
case 1: sensorEvent.y = event->jaxis.value; break;
case 2: sensorEvent.z = event->jaxis.value; break;
default: break;
}
SensorEvent::Dispatch (&sensorEvent);
}
}
void SDLApplication::ProcessTextEvent (SDL_Event* event) {
if (TextEvent::callback) {

View File

@@ -6,6 +6,7 @@
#include <app/Application.h>
#include <app/ApplicationEvent.h>
#include <graphics/RenderEvent.h>
#include <system/SensorEvent.h>
#include <ui/GamepadEvent.h>
#include <ui/KeyEvent.h>
#include <ui/MouseEvent.h>
@@ -39,6 +40,7 @@ namespace lime {
void ProcessGamepadEvent (SDL_Event* event);
void ProcessKeyEvent (SDL_Event* event);
void ProcessMouseEvent (SDL_Event* event);
void ProcessSensorEvent (SDL_Event* event);
void ProcessTextEvent (SDL_Event* event);
void ProcessTouchEvent (SDL_Event* event);
void ProcessWindowEvent (SDL_Event* event);
@@ -58,6 +60,7 @@ namespace lime {
MouseEvent mouseEvent;
double nextUpdate;
RenderEvent renderEvent;
SensorEvent sensorEvent;
TextEvent textEvent;
TouchEvent touchEvent;
WindowEvent windowEvent;

View File

@@ -0,0 +1,60 @@
#include <hx/CFFI.h>
#include <system/SensorEvent.h>
namespace lime {
AutoGCRoot* SensorEvent::callback = 0;
AutoGCRoot* SensorEvent::eventObject = 0;
static int id_id;
static int id_type;
static int id_x;
static int id_y;
static int id_z;
static bool init = false;
SensorEvent::SensorEvent () {
type = SENSOR_ACCELEROMETER;
id = 0;
x = 0;
y = 0;
z = 0;
}
void SensorEvent::Dispatch (SensorEvent* event) {
if (SensorEvent::callback) {
if (!init) {
id_id = val_id ("id");
id_type = val_id ("type");
id_x = val_id ("x");
id_y = val_id ("y");
id_z = val_id ("z");
init = true;
}
value object = (SensorEvent::eventObject ? SensorEvent::eventObject->get () : alloc_empty_object ());
alloc_field (object, id_id, alloc_int (event->id));
alloc_field (object, id_type, alloc_int (event->type));
alloc_field (object, id_x, alloc_float (event->x));
alloc_field (object, id_y, alloc_float (event->y));
alloc_field (object, id_z, alloc_float (event->z));
val_call0 (SensorEvent::callback->get ());
}
}
}