From 10c51d27325a4603bb650541cfdfddc4a7976d45 Mon Sep 17 00:00:00 2001 From: Joshua Granick Date: Wed, 8 Nov 2017 14:34:39 -0800 Subject: [PATCH] Do not force renderer.readPixels to be opaque on native --- project/src/backend/sdl/SDLRenderer.cpp | 6 ------ 1 file changed, 6 deletions(-) diff --git a/project/src/backend/sdl/SDLRenderer.cpp b/project/src/backend/sdl/SDLRenderer.cpp index cfd41e04a..df1a3ff3e 100644 --- a/project/src/backend/sdl/SDLRenderer.cpp +++ b/project/src/backend/sdl/SDLRenderer.cpp @@ -221,12 +221,6 @@ namespace lime { SDL_RenderReadPixels (sdlRenderer, &bounds, SDL_PIXELFORMAT_ABGR8888, buffer->data->Data (), buffer->Stride ()); - for (unsigned char *it=buffer->data->Data () + 3; it < (buffer->data->Data () + buffer->data->Length ()); it += 4) { - - *it = 0xff; - - } - } }