Improve support for compiling using -Dangle

This commit is contained in:
Joshua Granick
2018-05-31 16:45:05 -07:00
parent dde997edcb
commit 0bf558da67
2 changed files with 4 additions and 3 deletions

View File

@@ -40,7 +40,7 @@ namespace lime {
void* OpenGLBindings::eglHandle = 0;
#endif
#if defined(HX_LINUX) || defined(HX_WINDOWS) || defined(HX_MACOS)
#if (defined (HX_LINUX) || defined (HX_WINDOWS) || defined (HX_MACOS)) && !defined (NATIVE_TOOLKIT_SDL_ANGLE)
typedef void (APIENTRY * GL_DebugMessageCallback_Func)(GLDEBUGPROC, const void *);
GL_DebugMessageCallback_Func glDebugMessageCallback_ptr = 0;
#endif
@@ -191,7 +191,7 @@ namespace lime {
}
#if defined(HX_LINUX) || defined(HX_WINDOWS) || defined(HX_MACOS)
#if (defined (HX_LINUX) || defined (HX_WINDOWS) || defined (HX_MACOS)) && !defined (NATIVE_TOOLKIT_SDL_ANGLE)
void APIENTRY gl_debug_callback (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam) {
puts (message);
@@ -1160,7 +1160,7 @@ namespace lime {
value lime_gl_get_extension (HxString name) {
#if defined(HX_LINUX) || defined(HX_WINDOWS) || defined(HX_MACOS)
#if (defined (HX_LINUX) || defined (HX_WINDOWS) || defined (HX_MACOS)) && !defined (NATIVE_TOOLKIT_SDL_ANGLE)
if (!glDebugMessageCallback_ptr && strcmp (name.__s, "KHR_debug") == 0) {
glDebugMessageCallback_ptr = (GL_DebugMessageCallback_Func)SDL_GL_GetProcAddress ("glDebugMessageCallback");