Unify preloading code

This commit is contained in:
Joshua Granick
2014-06-16 14:04:14 -07:00
parent a47277f493
commit 0183e700be
6 changed files with 90 additions and 152 deletions

View File

@@ -1,56 +0,0 @@
import ::APP_MAIN::;
class ApplicationMain {
private static var app:lime.app.Application;
private static var config:lime.app.Config;
private static var preloader:lime.app.Preloader;
public static function main () {
flash.Lib.current.stage.align = flash.display.StageAlign.TOP_LEFT;
flash.Lib.current.stage.scaleMode = flash.display.StageScaleMode.NO_SCALE;
preloader = new ::if (PRELOADER_NAME != "")::::PRELOADER_NAME::::else::lime.app.Preloader::end:: ();
preloader.onComplete = start;
config = {
antialiasing: Std.int (::WIN_ANTIALIASING::),
borderless: ::WIN_BORDERLESS::,
depthBuffer: ::WIN_DEPTH_BUFFER::,
fps: Std.int (::WIN_FPS::),
fullscreen: ::WIN_FULLSCREEN::,
height: Std.int (::WIN_HEIGHT::),
orientation: "::WIN_ORIENTATION::",
resizable: ::WIN_RESIZABLE::,
stencilBuffer: ::WIN_STENCIL_BUFFER::,
title: "::APP_TITLE::",
vsync: ::WIN_VSYNC::,
width: Std.int (::WIN_WIDTH::),
}
preloader.init (config);
}
private static function start ():Void {
app = new ::APP_MAIN:: ();
app.create (config);
var result = app.exec ();
//#if sys
//Sys.exit (result);
//#end
}
}