Misread the chart, need to include ARMv7 for now on iOS
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@@ -26,16 +26,16 @@
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<target name="ps3" handler="lime-ps3" />
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<target name="ps3" handler="lime-ps3" />
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<haxelib name="lime-ps3" if="ps3" />
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<haxelib name="lime-ps3" if="ps3" />
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<target name="ps4" handler="lime-ps4" />
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<target name="ps4" handler="lime-ps4" />
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<haxelib name="lime-ps4" if="ps4" />
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<haxelib name="lime-ps4" if="ps4" />
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<target name="vita" handler="lime-vita" />
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<target name="vita" handler="lime-vita" />
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<haxelib name="lime-vita" if="vita" />
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<haxelib name="lime-vita" if="vita" />
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<target name="wiiu" handler="lime-wiiu" />
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<target name="wiiu" handler="lime-wiiu" />
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<haxelib name="lime-wiiu" if="wiiu" />
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<haxelib name="lime-wiiu" if="wiiu" />
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<target name="xbox1" handler="lime-xbox1" />
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<target name="xbox1" handler="lime-xbox1" />
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<haxelib name="lime-xbox1" if="xbox1" />
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<haxelib name="lime-xbox1" if="xbox1" />
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@@ -155,7 +155,7 @@ class HXProject {
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if (target == Platform.IOS) {
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if (target == Platform.IOS) {
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architectures = [ Architecture.ARM64 ];
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architectures = [ Architecture.ARMV7, Architecture.ARM64 ];
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} else if (target == Platform.ANDROID) {
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} else if (target == Platform.ANDROID) {
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@@ -210,12 +210,6 @@ class IOSPlatform extends PlatformTarget {
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}
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}
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if (project.config.getFloat ("ios.deployment", 8) < 7) {
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ArrayHelper.addUnique (architectures, Architecture.ARMV7);
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}
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for (architecture in project.architectures) {
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for (architecture in project.architectures) {
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switch (architecture) {
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switch (architecture) {
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