Files
kiss-vscode/projects/nat-archive-tool/src/nat/ArchiveController.hx

49 lines
1.6 KiB
Haxe

package nat;
import kiss.Prelude;
import kiss.List;
import kiss.Stream;
import haxe.Constraints;
import haxe.DynamicAccess;
import uuid.Uuid;
import nat.systems.*;
enum CommandArgType {
// When called interactively, automatically pass the currently selected Entry(s) to the function
// TODO eventually these will also be passed automatically when called programatically
SelectedEntry;
SelectedEntries(min:Null<Int>, max:Null<Int>);
// String input
Text(maxLength:Null<Float>); // max length is a float so Math.POSITIVE_INFINITY can be used
// Any number of string inputs:
VarText(maxLength:Null<Float>);
// Numerical input, can be forced to align with a fixed step from the minimum
Number(min:Null<Float>, max:Null<Float>, inStepsOf:Null<Float>);
// Make the user select Entry(s) when called interactively
OneEntry; // This constructor must be disambiguated from the typedef "Entry"
Entries(min:Null<Int>, max:Null<Int>);
// TODO Tag -- make sure a tag input is a valid haxe variable name for tagsMatch compatibility
// TODO VarTag
// TODO playground name -- choose from archive.playgrounds
// Then again the more of these I add the more convoluted CollectAndValidateArgs gets,
// and the more stream reader methods I need to write
}
typedef CommandArg = {
name:String,
type:CommandArgType
};
typedef Command = {
args:Array<CommandArg>,
handler:Function
// Command handlers need to return a ChangeSet
};
typedef ChangeSet = Array<Entry>;
@:build(kiss.Kiss.build())
class ArchiveController {}