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kiss-vscode/projects/iso-rpg-engine/source/Bmp.hx

71 lines
2.1 KiB
Haxe

package;
import kiss.ByteStream;
import flash.display.BitmapData;
import flixel.util.FlxColor;
class Bmp {
static function checkHeader(bytes:ByteStream) {
// 42 4D
if (bytes.readByte() != 66 || bytes.readByte() != 77)
throw 'Bad bmp header!';
}
public static function loadBitmapData(bmpFile:String) {
var stream = ByteStream.fromFile(bmpFile);
checkHeader(stream);
var fileSize = stream.readUInt32();
var fileReserved = stream.readUInt32();
var fileOffBits = stream.readUInt32();
var imgSize = stream.readUInt32();
var imgWidth = stream.readInt32();
var imgHeight = stream.readInt32();
var planes = stream.readUInt16();
var bitsPerPixel = stream.readUInt16();
var compression = stream.readUInt32();
var sizeImage = stream.readUInt32();
var xPixelsPerMeter = stream.readInt32();
var yPixelsPerMeter = stream.readInt32();
var colorsUsed = stream.readUInt32();
var colorsImportant = stream.readUInt32();
var colors:Array<FlxColor> = [];
for (c in 0...colorsUsed) {
var blue = stream.readByte();
var green = stream.readByte();
var red = stream.readByte();
var _ = stream.readByte();
colors.push(FlxColor.fromRGB(red, green, blue));
}
// BMPs can be encoded upside-down when the height is negative
var realHeight:Int = cast Math.abs(imgHeight);
var data = new BitmapData(imgWidth, realHeight);
var y = if (imgHeight > 0) 0 else realHeight - 1;
var dy = if (imgHeight > 0) 1 else -1;
var rowPadding:Int = cast (sizeImage - (realHeight * imgWidth)) / realHeight;
for (_ in 0... realHeight) {
for (x in 0... imgWidth) {
var colorIdx = stream.readByte();
data.setPixel(x, realHeight-1-y, colors[colorIdx]);
}
for (_ in 0... rowPadding) {
stream.readByte();
}
y += dy;
}
return data;
}
}