36 lines
1.1 KiB
Plaintext
36 lines
1.1 KiB
Plaintext
[gd_scene load_steps=4 format=2]
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[ext_resource path="res://Player.tscn" type="PackedScene" id=1]
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[sub_resource type="BoxShape" id=1]
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extents = Vector3( 30, 1, 30 )
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[sub_resource type="CubeMesh" id=2]
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size = Vector3( 60, 2, 60 )
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[node name="Main" type="Node"]
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[node name="Ground" type="StaticBody" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )
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[node name="CollisionShape" type="CollisionShape" parent="Ground"]
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shape = SubResource( 1 )
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[node name="MeshInstance" type="MeshInstance" parent="Ground"]
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mesh = SubResource( 2 )
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material/0 = null
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[node name="DirectionalLight" type="DirectionalLight" parent="."]
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transform = Transform( 1, 0, 0, 0, -0.163205, 0.986592, 0, -0.986592, -0.163205, 0, 22.3151, 0 )
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shadow_enabled = true
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[node name="Player" parent="." instance=ExtResource( 1 )]
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[node name="CameraPivot" type="Position3D" parent="."]
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transform = Transform( 1, 0, 0, 0, 0.704176, 0.710026, 0, -0.710026, 0.704176, 0, 0, 0 )
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[node name="Camera" type="Camera" parent="CameraPivot"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 19.0482 )
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projection = 1
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size = 19.0
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