package; import flixel.FlxState; import flixel.FlxSprite; import flixel.util.FlxColor; import flixel.math.FlxRect; import flixel.math.FlxVector; import flixel.graphics.FlxGraphic; import flixel.FlxG; import flixel.input.mouse.FlxMouseEventManager; import flash.display.BitmapData; import kiss.Prelude; import data.blades.ScenData; import data.blades.Scenario; import data.blades.TileMap; using kiss_flixel.CameraTools; @:build(kiss.Kiss.build()) class BladesMapState extends FlxState {}