(defnew []) (defmethod :Void initialize [:Assets assets] (assets.loadSurface "laptop" AssetPaths.laptop__srf)) (defmethod :Void update [:Game game :Float deltaSeconds] 0) (defmethod :Void draw [:Void->Graphics graphics :Assets assets] (oncePerInstance (.blitSurface (graphics) (assets.getSurface "laptop") 0 0)))