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1,296 Commits 1 Branch 0 Tags
bcd1eca9a0aac9f44d28a42e3a2021d8871b785d
Commit Graph

13 Commits

Author SHA1 Message Date
Nat Quayle Nelson
bcd1eca9a0 generalize EntrySpriteSystem into PlaygroundSystem which all ui will provide 2022-07-02 19:51:30 +00:00
Nat Quayle Nelson
4413114218 nat playground buggy z sorting 2022-06-28 17:09:34 +00:00
Nat Quayle Nelson
eac74165ae CameraTools.calculateScrollBounds 2022-06-28 04:52:04 +00:00
Nat Quayle Nelson
4724d100cf Select and drag multiple entries. Close #74 2022-06-27 21:57:10 +00:00
Nat Quayle Nelson
ca6a03cbeb NAT playground rectangle selection 2022-06-20 16:20:48 +00:00
Nat Quayle Nelson
42f20330ba use whenLet instead of case 2022-06-19 23:41:48 +00:00
Nat Quayle Nelson
34378070ec More versatile selection commands 2021-10-07 20:51:18 -06:00
Nat Quayle Nelson
4804b121d0 Remove archive argument from readComponent 2021-09-30 15:04:30 -06:00
Nat Quayle Nelson
bba93a711b onSelectionChanged UI event 2021-09-27 23:20:05 -06:00
Nat Quayle Nelson
4db843897a when refreshing sprite, keep it blue 2021-09-27 22:46:04 -06:00
Nat Quayle Nelson
0e21755e31 Scale component for NAT entries 2021-09-27 19:47:30 -06:00
Nat Quayle Nelson
f3d7cecd4e click to add/remove entry from playground selection 2021-09-18 20:41:44 -06:00
Nat Quayle Nelson
64902bbe3b specify whether flixel projects need to pass html5/c++ compilation 2021-09-18 19:16:27 -06:00
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