Commit Graph

21 Commits

Author SHA1 Message Date
b5284f99ae fix crash when spaces are in puzzle pack name 2022-08-19 21:18:28 +00:00
dcc3dcfa01 optimize adding additional jigsaw sprites 2022-08-18 18:38:08 +00:00
df67fa06e0 prompt for puzzle size and piecesPerPoint 2022-08-17 00:40:36 +00:00
3372274ca4 less crash-prone debug layer 2022-08-14 21:24:40 +00:00
a5ee16d3f4 pad rotated frames 2022-08-13 17:04:51 +00:00
4a7094faba more dramatically scaled jigsaw geometry for all image sizes 2022-08-10 18:19:24 +00:00
43b966d56b SimpleWindow for Kiss-flixel 2022-08-08 03:04:11 +00:00
dc33d17e92 smoother connected dragging in KissExtendedSprite 2022-08-07 02:42:27 +00:00
579d8c4634 habit game choose next puzzle pack 2022-08-05 20:56:55 +00:00
85c2fc615e groundwork for puzzle pack detection & choosing next puzzle 2022-08-04 04:04:13 +00:00
c9df1e81ab habit game add bonus/todo entries with flxinputtext. close #99 2022-07-27 17:38:02 +00:00
410bd7f96d GroupTools.bringToFront() and sendToBack(). Close #97 2022-07-26 17:50:02 +00:00
26af1f6e99 pieces stick together (janky) 2022-07-09 20:06:45 +00:00
3b7c7f6d40 left-side match checking 2022-07-09 16:03:15 +00:00
2ac91a149d camera controls for habit game 2022-07-09 03:06:22 +00:00
473d9c94c0 save jigsaw positions 2022-07-09 01:58:38 +00:00
5cd71fa8b8 fix puzzle piece optimization 2022-07-09 01:15:29 +00:00
1d7fe13705 multiple cameras, an optimization, dragging 2022-07-09 00:27:39 +00:00
b63470fff3 pieces fit together right but their position and dragging is broken 2022-07-08 23:50:35 +00:00
5fa18b4ba0 hardest part of integrating with jigsawX 2022-07-08 22:54:53 +00:00
2897e7c790 rename habit puzzle game again for testing 2022-05-09 16:47:07 -04:00