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85c2866a14
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more reasonable behavior for label sequences on non-bonus habits
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2022-08-31 22:18:55 +00:00 |
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3775c53512
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refactor adding points into model logic
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2022-08-31 21:51:28 +00:00 |
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c0ba3d4127
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Fix Sunday daily bug
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2022-08-30 19:41:24 +00:00 |
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f777eda5da
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UI to delete habits
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2022-08-29 21:03:22 +00:00 |
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e60115818a
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Make habit Entry toStringable
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2022-08-29 20:35:42 +00:00 |
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888d0b2178
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allow abandoning a puzzle
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2022-08-20 23:35:21 +00:00 |
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32f0cee2d2
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allow hide habit entries
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2022-08-16 20:30:19 +00:00 |
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5ffd0904b1
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piecesPerPoint
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2022-08-10 20:25:17 +00:00 |
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d233fd1062
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Make puzzleWidth and puzzleHeight variable
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2022-08-10 19:07:58 +00:00 |
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85c2fc615e
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groundwork for puzzle pack detection & choosing next puzzle
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2022-08-04 04:04:13 +00:00 |
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744f99bc46
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bring back startingPoints in the habit save file
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2022-08-02 00:22:23 +00:00 |
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c9df1e81ab
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habit game add bonus/todo entries with flxinputtext. close #99
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2022-07-27 17:38:02 +00:00 |
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f5b9ea3e59
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re-tune puzzle size
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2022-07-09 03:07:00 +00:00 |
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Yvon
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5085d32ac8
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add semicolons to raw haxe code
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2022-06-18 20:35:57 +00:00 |
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Yvon
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b975ff2e14
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change raw haxe
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2022-06-18 20:35:57 +00:00 |
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6d7bc22fa2
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fix c++ static type error in habit game
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2022-06-01 21:28:34 +00:00 |
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6443f12072
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fix habit game type errors
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2022-06-01 17:15:49 +00:00 |
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2897e7c790
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rename habit puzzle game again for testing
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2022-05-09 16:47:07 -04:00 |
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