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d9893537b0
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WIP allow editing habit/task labels
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2022-09-18 21:13:50 +00:00 |
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8785c00b12
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HabitState.nextFrame()
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2022-09-14 19:36:27 +00:00 |
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bf2ab1e61f
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habit puzzles loading bar
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2022-08-20 20:13:00 +00:00 |
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ab9e47e271
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highlight selected jigsaw pieces
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2022-08-20 17:15:09 +00:00 |
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b5284f99ae
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fix crash when spaces are in puzzle pack name
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2022-08-19 21:18:28 +00:00 |
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dcc3dcfa01
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optimize adding additional jigsaw sprites
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2022-08-18 18:38:08 +00:00 |
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df67fa06e0
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prompt for puzzle size and piecesPerPoint
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2022-08-17 00:40:36 +00:00 |
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3372274ca4
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less crash-prone debug layer
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2022-08-14 21:24:40 +00:00 |
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a5ee16d3f4
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pad rotated frames
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2022-08-13 17:04:51 +00:00 |
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4a7094faba
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more dramatically scaled jigsaw geometry for all image sizes
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2022-08-10 18:19:24 +00:00 |
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43b966d56b
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SimpleWindow for Kiss-flixel
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2022-08-08 03:04:11 +00:00 |
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dc33d17e92
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smoother connected dragging in KissExtendedSprite
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2022-08-07 02:42:27 +00:00 |
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579d8c4634
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habit game choose next puzzle pack
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2022-08-05 20:56:55 +00:00 |
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85c2fc615e
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groundwork for puzzle pack detection & choosing next puzzle
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2022-08-04 04:04:13 +00:00 |
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c9df1e81ab
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habit game add bonus/todo entries with flxinputtext. close #99
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2022-07-27 17:38:02 +00:00 |
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410bd7f96d
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GroupTools.bringToFront() and sendToBack(). Close #97
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2022-07-26 17:50:02 +00:00 |
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26af1f6e99
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pieces stick together (janky)
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2022-07-09 20:06:45 +00:00 |
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3b7c7f6d40
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left-side match checking
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2022-07-09 16:03:15 +00:00 |
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2ac91a149d
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camera controls for habit game
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2022-07-09 03:06:22 +00:00 |
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473d9c94c0
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save jigsaw positions
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2022-07-09 01:58:38 +00:00 |
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5cd71fa8b8
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fix puzzle piece optimization
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2022-07-09 01:15:29 +00:00 |
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1d7fe13705
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multiple cameras, an optimization, dragging
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2022-07-09 00:27:39 +00:00 |
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b63470fff3
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pieces fit together right but their position and dragging is broken
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2022-07-08 23:50:35 +00:00 |
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5fa18b4ba0
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hardest part of integrating with jigsawX
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2022-07-08 22:54:53 +00:00 |
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2897e7c790
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rename habit puzzle game again for testing
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2022-05-09 16:47:07 -04:00 |
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