Commit Graph

23 Commits

Author SHA1 Message Date
b78508c163 Close #130 - allow toggle low-priority habits 2022-09-18 19:10:50 +00:00
fc03c8df11 Habit puzzles ui to toggle top priority 2022-09-14 21:06:53 +00:00
2dc03ffd30 fix last commit 2022-09-11 21:59:27 +00:00
0bd6f4e4bf use pointsStr in habit file/delete screen 2022-09-11 21:52:19 +00:00
f774c1aa0d logic for top-priority habit entries 2022-09-11 00:05:08 +00:00
85c2866a14 more reasonable behavior for label sequences on non-bonus habits 2022-08-31 22:18:55 +00:00
3775c53512 refactor adding points into model logic 2022-08-31 21:51:28 +00:00
c0ba3d4127 Fix Sunday daily bug 2022-08-30 19:41:24 +00:00
f777eda5da UI to delete habits 2022-08-29 21:03:22 +00:00
e60115818a Make habit Entry toStringable 2022-08-29 20:35:42 +00:00
888d0b2178 allow abandoning a puzzle 2022-08-20 23:35:21 +00:00
32f0cee2d2 allow hide habit entries 2022-08-16 20:30:19 +00:00
5ffd0904b1 piecesPerPoint 2022-08-10 20:25:17 +00:00
d233fd1062 Make puzzleWidth and puzzleHeight variable 2022-08-10 19:07:58 +00:00
85c2fc615e groundwork for puzzle pack detection & choosing next puzzle 2022-08-04 04:04:13 +00:00
744f99bc46 bring back startingPoints in the habit save file 2022-08-02 00:22:23 +00:00
c9df1e81ab habit game add bonus/todo entries with flxinputtext. close #99 2022-07-27 17:38:02 +00:00
f5b9ea3e59 re-tune puzzle size 2022-07-09 03:07:00 +00:00
Yvon
5085d32ac8 add semicolons to raw haxe code 2022-06-18 20:35:57 +00:00
Yvon
b975ff2e14 change raw haxe 2022-06-18 20:35:57 +00:00
6d7bc22fa2 fix c++ static type error in habit game 2022-06-01 21:28:34 +00:00
6443f12072 fix habit game type errors 2022-06-01 17:15:49 +00:00
2897e7c790 rename habit puzzle game again for testing 2022-05-09 16:47:07 -04:00