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3f773a83ee
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blades-engine parse terrain and floor height
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2022-06-11 15:51:42 +00:00 |
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6909db0e3f
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parse floor tiles and height of blades outdoors
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2022-06-11 15:51:41 +00:00 |
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9263a11a5c
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parse more parts of blades scenario
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2022-06-11 15:51:40 +00:00 |
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bbb7ca45ee
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Start parsing blades scenario files
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2022-06-11 15:51:39 +00:00 |
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e6239bf93b
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refactor ByteStream out of iso-engine Bmp.hx
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2022-06-11 15:51:38 +00:00 |
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988c837fc7
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rename IsometricMapState
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2022-06-11 15:51:37 +00:00 |
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be9ed4db69
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mouse selection of floor and terrain
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2022-06-11 15:51:37 +00:00 |
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977674aec4
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possible blades optimizations
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2022-06-11 15:51:36 +00:00 |
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ef5bc6ce1b
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fix blades data cloning on c++
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2022-06-11 15:51:35 +00:00 |
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74601ddbeb
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key controls for blades engine camera
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2022-06-11 15:51:35 +00:00 |
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e155db06b9
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fix blades terrain showcase for non-divisible numbers of tiles
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2022-06-11 15:51:34 +00:00 |
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434dba3866
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move kiss behavior of blades data into haxe files
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2022-06-11 15:51:33 +00:00 |
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7679517e85
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iso-engine double-height blades terrains
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2022-06-11 15:51:30 +00:00 |
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48c7d3e6e1
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iso-engine blades sample terrains
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2022-06-11 15:51:29 +00:00 |
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b32792d802
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iso engine sampling of blades floor sprites
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2022-06-11 15:51:29 +00:00 |
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3ee0fa4626
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iso-engine fix raw haxe syntax
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2022-06-11 15:51:28 +00:00 |
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58b1211fad
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iso engine handle blades spritesheet properly
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2022-06-11 15:51:27 +00:00 |
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40a99dd12b
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rename, start to generalize blades-engine
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2022-06-11 15:51:26 +00:00 |
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