Make gray buttons more visible
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@@ -258,7 +258,7 @@
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(set entryWindow.textColor FlxColor.LIME)
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(when m.rewardFiles
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(_makeText "Puzzle #$(+ 1 rewardFileIndex) / ${model.rewardFiles.length}" (max 0 (- TOTAL_PIECES (* currentRewardFile.piecesPerPoint (- p currentRewardFile.startingPoints)))))
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(set entryWindow.textColor FlxColor.GRAY)
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(set entryWindow.textColor (FlxColor.fromRGBFloat 0.2 0.2 0.2))
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(_makeText "{space} Cycle background color" 0
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->_
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(defAndCall method toggleBackgroundColor
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