make the R key rotate pieces again. close #117
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@@ -119,7 +119,7 @@
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{
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(unless (windowIsShown)
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(when FlxG.mouse.justPressedRight
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(when (or FlxG.mouse.justPressedRight FlxG.keys.justPressed.R)
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(when draggingSprite
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(draggingSprite.rotate 90)
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(doFor s (recursivelyConnectedPieces draggingSprite)
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