make Movie the controller for handling state outside of director logic
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@@ -32,4 +32,8 @@
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// TODO show an indicator that input is needed
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//}
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)
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)
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)
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(method showDialog [:Character<FlxStagePosition,FlxStageFacing,ActorFlxSprite> character :String dialog :Continuation cc]
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// TODO show the dialog
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(cc))
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