Experimenting with HaxeGodot

This commit is contained in:
2021-07-16 16:01:35 -06:00
parent 0cc67f511d
commit f3bdb8a52b
27 changed files with 2410 additions and 0 deletions

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://art/player.glb" type="PackedScene" id=1]
[sub_resource type="SphereShape" id=1]
radius = 0.79911
[node name="Player" type="KinematicBody"]
[node name="Pivot" type="Spatial" parent="."]
[node name="Character" parent="Pivot" instance=ExtResource( 1 )]
[node name="CollisionShape" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.798974, 0 )
shape = SubResource( 1 )