store neighboring puzzle pieces
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@@ -29,6 +29,8 @@ class JigsawPiece{
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){
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enabled = true;
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xy = new Vec2( xy_.x, xy_.y );
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this.row = row;
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this.col = col;
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sideData = sideData_;
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points = [];
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stepAngle = JigsawMagicNumbers.stepSize*Math.PI/180;
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