Blades Engine loading floor data
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@@ -2,12 +2,15 @@ package;
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import flixel.FlxGame;
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import openfl.display.Sprite;
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import data.ScenData;
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class Main extends Sprite
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{
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public function new()
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{
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var scenData = new ScenData();
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scenData.load("Data/corescendata.txt");
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super();
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addChild(new FlxGame(0, 0, IsometricMapState));
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// addChild(new FlxGame(0, 0, IsometricMapState));
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}
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}
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