Add intervalEntries to habit game UI
This commit is contained in:
@@ -92,7 +92,7 @@
|
||||
(otherwise (break))))))
|
||||
|
||||
(method :Int totalPoints []
|
||||
(apply + (for l (flatten (for e (the Array<Entry> (concat dailyEntries bonusEntries todoEntries)) e.labels)) l.points)))
|
||||
(apply + (for l (flatten (for e (the Array<Entry> (concat dailyEntries intervalEntries bonusEntries todoEntries)) e.labels)) l.points)))
|
||||
|
||||
(function :String stringify [:Entry e]
|
||||
"$(ifLet [(Daily days lastDayDone) e.type]
|
||||
|
@@ -15,6 +15,7 @@ import kiss.List;
|
||||
import kiss_tools.FlxKeyShortcutHandler;
|
||||
import HabitModel;
|
||||
import hx.strings.Strings;
|
||||
import datetime.DateTime;
|
||||
|
||||
@:build(kiss.Kiss.build())
|
||||
class HabitState extends FlxState {}
|
||||
|
@@ -69,13 +69,15 @@
|
||||
(set textY 0)
|
||||
(set color FlxColor.ORANGE)
|
||||
(map (m.activeDailyEntries) makeText)
|
||||
(set color FlxColor.BLUE)
|
||||
(map (m.activeIntervalEntries) makeText)
|
||||
(set color FlxColor.WHITE)
|
||||
(map (m.activeBonusEntries) makeText)
|
||||
(set color FlxColor.YELLOW)
|
||||
(map (m.activeTodoEntries) makeText)
|
||||
(add entryTexts)
|
||||
|
||||
(doFor e (the Array<Entry> (concat m.dailyEntries m.bonusEntries m.todoEntries))
|
||||
(doFor e (the Array<Entry> (concat m.dailyEntries m.intervalEntries m.bonusEntries m.todoEntries))
|
||||
(when (HabitModel.isActive e)
|
||||
(let [label (HabitModel.activeLabel e)]
|
||||
(shortcutHandler.registerItem label.label e))))
|
||||
@@ -86,6 +88,8 @@
|
||||
(+= label.points 1)
|
||||
(whenLet [(Daily days lastDayDone) e.type]
|
||||
(set e.type (Daily days (HabitModel.todayString))))
|
||||
(whenLet [(Interval days lastDayDone) e.type]
|
||||
(set e.type (Interval days (.toString (DateTime.now)))))
|
||||
(m.save)
|
||||
(setModel m)
|
||||
(shortcutHandler.start)))
|
||||
|
Reference in New Issue
Block a user