misc little things
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@@ -273,10 +273,9 @@
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(FlxSpriteUtil.alphaMask s source.pixels mask.pixels)
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(set s.cameras [pieceCamera])
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(#when debug
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// Uncomment for debugging match zones:
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**(let [matchZones [(matchZoneLeft s) (matchZoneRight s)(matchZoneUp s)(matchZoneDown s)]]
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// Uncomment for debugging match zones:
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**(#when debug
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(let [matchZones [(matchZoneLeft s) (matchZoneRight s)(matchZoneUp s)(matchZoneDown s)]]
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(doFor z matchZones
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(unless z.isEmpty
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(FlxSpriteUtil.drawRect s (- z.x s.x) (- z.y s.y) z.width z.height FlxColor.TRANSPARENT (object thickness 1 color FlxColor.RED))))))
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@@ -31,7 +31,7 @@
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(#if target.threaded
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(Thread.create downloadMp3)
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{
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(print "threading unavailable -- the program will freeze while downloading with youtube-dl")
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(ui.displayMessage "threading unavailable -- the program will freeze while downloading with youtube-dl")
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(downloadMp3)
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}))
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(true
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@@ -37,4 +37,8 @@
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(when _playgroundKey (super.process archive ui)))
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(method defaultPosition [:Entry e]
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(object x 0.0 y 0.0 z 0.0))
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(object x 0.0 y 0.0 z 0.0))
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// TODO overridable circleContainsEntry function (default is to check only the position, Flixel version will use scaled sprite bounding box)
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// TODO when a circle contains an entry in the current playground, add it as a child
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