deprecate nat-godot-playground

This commit is contained in:
2023-04-29 20:55:41 -06:00
parent ffb2824a72
commit e8f03b630e
53 changed files with 0 additions and 77 deletions

View File

@@ -0,0 +1,27 @@
package;
class PlaygroundEntries extends Control {
public var currentFocus:EntryPanel = null;
public var currentFocusZ = Mathf.NA_N;
var ui:GodotUI = null;
public override function _Ready() {
var rootNode:RootNode = cast(getParent().getParent().getParent());
ui = rootNode.ui;
}
public override function getDragData(position:Vector2) {
return currentFocus;
}
public override function canDropData(position:Vector2, data:Dynamic) {
return data != null;
}
public override function dropData(position:Vector2, data:Dynamic):Void {
var data:EntryPanel = cast(data);
data.rectPosition = position;
ui.playgroundSystem().savePosition(data.e, position.x, position.y, data.z);
}
}