deprecate nat-godot-playground
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<Project Sdk="Godot.NET.Sdk/3.3.0">
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<PropertyGroup>
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<RootNamespace>natgodotplayground</RootNamespace>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<TargetFramework>netstandard2.1</TargetFramework>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Extensions.DependencyModel" Version="2.0.0" />
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<Reference Include="Microsoft.CSharp" />
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</ItemGroup>
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</Project>
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