deprecate nat-godot-playground

This commit is contained in:
2023-04-29 20:55:41 -06:00
parent ffb2824a72
commit e8f03b630e
53 changed files with 0 additions and 77 deletions

View File

@@ -0,0 +1,30 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://build/src/RootNode.cs" type="Script" id=3]
[node name="RootNode" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_right = 256.0
margin_bottom = 120.0
script = ExtResource( 3 )
__meta__ = {
"haxe_script": "res://scripts/RootNode.hx"
}
[node name="PlaygroundTabContainer" type="TabContainer" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
[node name="UIPanel" type="Panel" parent="."]
anchor_top = 0.8
anchor_right = 1.0
anchor_bottom = 1.0
[node name="ScrollContainer" type="ScrollContainer" parent="UIPanel"]
anchor_right = 1.0
anchor_bottom = 1.0
[node name="UIContainer" type="VBoxContainer" parent="UIPanel/ScrollContainer"]
[connection signal="tab_changed" from="PlaygroundTabContainer" to="." method="_on_PlaygroundTabContainer_tab_changed"]