NAT Godot make playground tabs and entry panels

This commit is contained in:
2023-02-13 06:23:43 -07:00
parent 9c39c0cc13
commit c8d9fa81b4
8 changed files with 126 additions and 38 deletions

View File

@@ -0,0 +1,29 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://scripts/Playground.gd" type="Script" id=1]
[ext_resource path="res://scripts/EntryContainer.gd" type="Script" id=2]
[ext_resource path="res://EntryPanel.tscn" type="PackedScene" id=3]
[node name="Playground" type="ScrollContainer"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 4.0
margin_top = 32.0
margin_right = -4.0
margin_bottom = -4.0
rect_min_size = Vector2( 1280, 720 )
[node name="Entries" type="Control" parent="."]
margin_right = 1280.0
margin_bottom = 720.0
rect_min_size = Vector2( 1280, 720 )
script = ExtResource( 1 )
[node name="EntryPanel" type="PanelContainer" parent="Entries" instance=ExtResource( 3 )]
margin_right = 40.0
margin_bottom = 40.0
mouse_filter = 1
script = ExtResource( 2 )
[connection signal="mouse_entered" from="Entries/EntryPanel" to="Entries/EntryPanel" method="_on_EntryPanel_mouse_entered"]
[connection signal="mouse_exited" from="Entries/EntryPanel" to="Entries/EntryPanel" method="_on_EntryPanel_mouse_exited"]