fix pause on supertext
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@@ -43,7 +43,9 @@
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(let [cc ->:Void {(director.hideDialog) (cc)}]
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(director.showDialog actorName dialogType wryly text cc)
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(when (< 0 (count voiceTracks))
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// When an actorName is given, check for a voiced line to play.
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// Otherwise, assume it is un-voiced super text
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(when (and actorName (< 0 (count voiceTracks)))
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(case (try (dictGet voiceLines "$actorName $text") (catch [e] (print e) null))
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((objectWith trackKey start end)
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(director.playVoiceTrack (dictGet voiceTracks trackKey) 1 start end cc))
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