bugfixing from frc demo
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@@ -244,7 +244,7 @@
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(set puzzleUnlocked nextStartingPoints))
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(break)))))
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((and m.rewardFiles .skipped (last m.rewardFiles))
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(set puzzleUnlocked (- p 1)))
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(set puzzleUnlocked (max 0 (- p 1))))
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(true
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(set puzzleUnlocked 0))))
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@@ -561,7 +561,8 @@
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(method _makeText [:String s :Int points &opt :Action action]
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(entryWindow.makeText (+ s (pointsStr points)) action))
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(method log [:String message]
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(method :Void log [:String message]
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(when (> message.length 100) (log (message.substr 0 100)) (return))
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(trace message)
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(prop &mut logTextY 0)
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(#when debug
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@@ -576,25 +577,28 @@
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(logTexts.add text))))
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(method :FlxRect matchZone [:KissExtendedSprite s compass]
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(let [bubblePoints (dictGet .bubblePoints (dictGet pieceData (dictGet indexMap s)) compass)]
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(unless bubblePoints
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(return (new FlxRect 0 0 0 0)))
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(let [ros (roughOptimalScale)
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pointsX (for point bubblePoints point.x)
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pointsY (for point bubblePoints point.y)
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minX (/ (apply min pointsX) ros)
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minY (/ (apply min pointsY) ros)
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maxX (/ (apply max pointsX) ros)
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maxY (/ (apply max pointsY) ros)
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tlc (.add (new FlxPoint minX minY) ROT_PADDING ROT_PADDING)
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brc (.add (new FlxPoint maxX maxY) ROT_PADDING ROT_PADDING)
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rotationPadding (s.getRotationPadding)
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rect (.fromTwoPoints (new FlxRect) (tlc.addPoint rotationPadding) (brc.addPoint rotationPadding))
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originOffset (new FlxPoint (- s.origin.x rect.x) (- s.origin.y rect.y))
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rotated (rect.getRotatedBounds s.angle originOffset)]
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(+= rotated.x s.x)
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(+= rotated.y s.y)
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rotated)))
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(assertLet [id (dictGet indexMap s)
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jig (dictGet pieceData id)]
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(let [bubblePoints (dictGet jig.bubblePoints compass)]
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(unless bubblePoints
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(return (new FlxRect 0 0 0 0)))
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(printLocalNulls)
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(let [ros (roughOptimalScale)
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pointsX (for point bubblePoints point.x)
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pointsY (for point bubblePoints point.y)
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minX (/ (apply min pointsX) ros)
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minY (/ (apply min pointsY) ros)
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maxX (/ (apply max pointsX) ros)
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maxY (/ (apply max pointsY) ros)
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tlc (.add (new FlxPoint minX minY) ROT_PADDING ROT_PADDING)
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brc (.add (new FlxPoint maxX maxY) ROT_PADDING ROT_PADDING)
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rotationPadding (s.getRotationPadding)
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rect (.fromTwoPoints (new FlxRect) (tlc.addPoint rotationPadding) (brc.addPoint rotationPadding))
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originOffset (new FlxPoint (- s.origin.x rect.x) (- s.origin.y rect.y))
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rotated (rect.getRotatedBounds s.angle originOffset)]
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(+= rotated.x s.x)
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(+= rotated.y s.y)
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rotated))))
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(method :FlxRect matchZoneLeft [:KissExtendedSprite s]
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(matchZone s WEST))
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@@ -20,6 +20,8 @@ class Main extends Sprite
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var habitFile = Prelude.joinPath(saveFolder, "habits.txt");
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if (!(FileSystem.exists(saveFolder) && FileSystem.isDirectory(saveFolder))) {
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FileSystem.createDirectory(saveFolder);
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}
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if (!FileSystem.exists(habitFile)) {
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File.saveContent(habitFile, File.getContent("assets/default.txt"));
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}
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