some GodotUI function implementations

This commit is contained in:
2023-02-15 13:41:00 -07:00
parent 9e5c3d1fb0
commit b2bd893300
4 changed files with 74 additions and 9 deletions

View File

@@ -5,6 +5,8 @@
[node name="RootNode" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_right = 256.0
margin_bottom = 120.0
script = ExtResource( 3 )
__meta__ = {
"haxe_script": "res://scripts/RootNode.hx"
@@ -13,7 +15,16 @@ __meta__ = {
[node name="PlaygroundTabContainer" type="TabContainer" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_right = 8.0
margin_bottom = 36.0
[node name="UIPanel" type="Panel" parent="."]
anchor_top = 0.8
anchor_right = 1.0
anchor_bottom = 1.0
[node name="ScrollContainer" type="ScrollContainer" parent="UIPanel"]
anchor_right = 1.0
anchor_bottom = 1.0
[node name="UIContainer" type="VBoxContainer" parent="UIPanel/ScrollContainer"]
[connection signal="tab_changed" from="PlaygroundTabContainer" to="." method="_on_PlaygroundTabContainer_tab_changed"]