some GodotUI function implementations
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@@ -5,6 +5,8 @@
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[node name="RootNode" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_right = 256.0
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margin_bottom = 120.0
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script = ExtResource( 3 )
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__meta__ = {
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"haxe_script": "res://scripts/RootNode.hx"
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@@ -13,7 +15,16 @@ __meta__ = {
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[node name="PlaygroundTabContainer" type="TabContainer" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_right = 8.0
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margin_bottom = 36.0
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[node name="UIPanel" type="Panel" parent="."]
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anchor_top = 0.8
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anchor_right = 1.0
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anchor_bottom = 1.0
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[node name="ScrollContainer" type="ScrollContainer" parent="UIPanel"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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[node name="UIContainer" type="VBoxContainer" parent="UIPanel/ScrollContainer"]
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[connection signal="tab_changed" from="PlaygroundTabContainer" to="." method="_on_PlaygroundTabContainer_tab_changed"]
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