move standalone projects into own directory
This commit is contained in:
@@ -0,0 +1,45 @@
|
||||
(loadFrom "nat-archive-tool" "src/nat/Lib.kiss")
|
||||
(loadFrom "kiss-godot" "src/kiss_godot/Util.kiss")
|
||||
|
||||
(defNew [&prop :GodotUI godotUI
|
||||
&prop :RootNode rootNode]
|
||||
(super
|
||||
"Godot EntryPanelSystem"
|
||||
godotUI
|
||||
->[archive e] (hasComponent e Name)
|
||||
// Create Entry node:
|
||||
->[archive e pos &opt ui]
|
||||
(let [:PackedScene ePanelScene (GD.load "res://EntryPanel.tscn")
|
||||
:EntryPanel ePanel (cast (ePanelScene.instance))
|
||||
:Label eLabel (getNode ePanel "EntryLabel")]
|
||||
(set eLabel.text (readComponentOr e Name ""))
|
||||
(set ePanel.rectPosition (new Vector2 pos.x pos.y))
|
||||
(set ePanel.z pos.z)
|
||||
(set ePanel.e e)
|
||||
(pgEntries.addChild ePanel)
|
||||
ePanel)
|
||||
// Draw line:
|
||||
->[archive e pos e2 pos2 &opt ui]
|
||||
null
|
||||
// Remove Entry node:
|
||||
->[archive e &opt ui]
|
||||
null))
|
||||
|
||||
(prop &mut :TabContainer pgTabs null)
|
||||
(prop &mut :ScrollContainer pgScrollContainer null)
|
||||
(prop &mut :Node pgEntries null)
|
||||
|
||||
(method &override :Void switchPlaygroundKey [:String key]
|
||||
(set pgTabs rootNode.pgTabs)
|
||||
|
||||
(unless (= .name (pgTabs.getChild pgTabs.currentTab) key)
|
||||
(doFor [idx :Control tab] (enumerate (collect (pgTabs.getChildren)) -1)
|
||||
(when (and tab (= tab.name key))
|
||||
(set pgTabs.currentTab idx))))
|
||||
|
||||
(set pgScrollContainer (getNode pgTabs key))
|
||||
(set pgEntries (getNode pgScrollContainer "Entries"))
|
||||
(super.switchPlaygroundKey key))
|
||||
|
||||
(method &override :Void clear [:ColorF color]
|
||||
null)
|
||||
Reference in New Issue
Block a user