fix unexpected deselection behavior

This commit is contained in:
2022-10-09 00:32:56 +00:00
parent 2cfddcdd50
commit 98cbd9e28e
2 changed files with 4 additions and 7 deletions

View File

@@ -37,9 +37,6 @@
(sprite.kill)
(playState.entryGroup.remove sprite true)
(sprites.remove e.id))
// When an Entry is hidden, we can bet the user doesn't want it selected anymore
(controller.DeSelectEntry e)
}))
(method &override :Void clear [:Color color]
@@ -48,8 +45,7 @@
(sprites.clear)
(playState.entryGroup.kill)
(playState.entryGroup.clear)
(playState.entryGroup.revive)
(controller.SelectEntries []))
(playState.entryGroup.revive))
(method z [:Entry e]
.z (dictGet (readComponent e Positions) _playgroundKey))