proper cutToBlack
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@@ -290,6 +290,15 @@
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(creditsText.push t)
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t))
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(prop &mut :FlxSprite blackBG null)
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(method :Void showBlackScreen []
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(set blackBG (new FlxSprite))
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(blackBG.makeGraphic 1280 720 FlxColor.BLACK true)
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(currentState.add blackBG))
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(method :Void hideBlackScreen []
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(currentState.remove blackBG))
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// TODO maybe credits need their own substate so an after-credits scene could be done.
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// currently the bg will cover whatever the final scene was.
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(method :Void rollCredits [:Array<CreditsLine> credits cc]
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