remove prints
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@@ -161,11 +161,9 @@
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// If the character is behind another character, swap them so the speaker is front
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// If the character is behind another character, swap them so the speaker is front
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(case character.stagePosition
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(case character.stagePosition
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(LeftBehind
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(LeftBehind
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~"swap left"
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(swapCharacters character currentState.characterOnLeft ->:Void {}))
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(swapCharacters ~character ~currentState.characterOnLeft ->:Void {}))
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(RightBehind
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(RightBehind
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~"swap Right"
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(swapCharacters character currentState.characterOnRight ->:Void {}))
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(swapCharacters ~character ~currentState.characterOnRight ->:Void {}))
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(otherwise))
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(otherwise))
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(let [actor (the ActorFlxSprite character.actor)]
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(let [actor (the ActorFlxSprite character.actor)]
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(if wryly
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(if wryly
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