Failing test case for actors on stage right
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@@ -13,7 +13,7 @@ AWAITPLAYSOUND "pageFlip"
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(newFlxSet ,asset ,asset)
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(newFlxSet ,asset ,asset)
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(newSceneFromSet ,asset ,asset Day Exterior)))
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(newSceneFromSet ,asset ,asset Day Exterior)))
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(var basicSceneKey AssetPaths.whiteBackground1280x720__png)
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(var basicSceneKey AssetPaths.grayBackground1280x720__png)
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(makeSetAndScene basicSceneKey)
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(makeSetAndScene basicSceneKey)
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(prop &mut sk "")
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(prop &mut sk "")
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(prop &mut firstWidth 0.0)
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(prop &mut firstWidth 0.0)
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@@ -36,4 +36,16 @@ AWAITPLAYSOUND "pageFlip"
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(testSetBackground AssetPaths.grayBackground1000x720__png)
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(testSetBackground AssetPaths.grayBackground1000x720__png)
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(testSetBackground AssetPaths.grayBackground1280x580__png)
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(testSetBackground AssetPaths.grayBackground1280x580__png)
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// Characters on stage right not appearing for some reason:
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(preload
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(newActor "white" (new ActorFlxSprite AssetPaths.whiteSquare__png))
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(newActor "black" (new ActorFlxSprite AssetPaths.blackSquare__png)))
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SETSCENE basicSceneKey
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ADDCHARACTER "white" Left FacingRight
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ADDCHARACTER "black" Right FacingLeft
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(withActor "black" actorRight
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(withActor "white" actorLeft
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(assert (> actorRight.x actorLeft.x))))
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(Sys.exit 0)
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(Sys.exit 0)
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