Use int-based colors for tag-color systems in NAT. Close #167
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@@ -39,7 +39,7 @@
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(sprites.remove e.id))
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}))
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(method &override :Void clear [:Color color]
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(method &override :Void clear [:ColorF color]
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(set playState.bgColor (FlxColor.fromRGBFloat color.r color.g color.b color.a))
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(playState.debugLayer.clear)
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(sprites.clear)
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