scaling, but weirdly positioned hollywoo-flixel props

This commit is contained in:
2021-11-03 12:25:11 -04:00
parent 5e9cbbb9b3
commit 84ee07c309
9 changed files with 63 additions and 14 deletions

View File

@@ -17,4 +17,4 @@ import flixel.system.FlxSound;
import flixel.util.FlxTimer;
@:build(kiss.Kiss.build())
class FlxDirector implements Director<String, FlxStagePosition, FlxStageFacing, FlxScreenPosition, ActorFlxSprite, FlxSound, String> {}
class FlxDirector implements Director<String, FlxStagePosition, FlxStageFacing, FlxScreenPosition, ActorFlxSprite, FlxSound, String, FlxSprite> {}

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@@ -1,6 +1,6 @@
(prop :FlxActionDigital continueAction)
(prop actionManager (new FlxActionManager))
(prop &mut :Movie<String,FlxStagePosition,FlxStageFacing,FlxScreenPosition,ActorFlxSprite,FlxSound,String> movie)
(prop &mut :Movie<String,FlxStagePosition,FlxStageFacing,FlxScreenPosition,ActorFlxSprite,FlxSound,String,FlxSprite> movie)
(defNew []
(set continueAction (new FlxActionDigital "Continue" onContinue))
@@ -12,7 +12,7 @@
(set actionManager.resetOnStateSwitch NONE))
(prop &mut :SceneFlxState currentState)
(method :Void showScene [:Scene<String,FlxStagePosition,FlxStageFacing,FlxScreenPosition,ActorFlxSprite> scene :Appearance appearance :Continuation cc]
(method :Void showScene [:Scene<String,FlxStagePosition,FlxStageFacing,FlxScreenPosition,ActorFlxSprite,FlxSprite> scene :Appearance appearance :Continuation cc]
// Close the last scene state
(when currentState
(currentState.close))
@@ -98,7 +98,7 @@
// wait for input or delay
// TODO customize the delay in a more sophisticated way to the dialog length or voice-over length,
// or rely on FlxTypeText to add breathing room
(movie.delay .length (text.split " ")
(movie.delay (+ 5 (* 0.5 .length (text.split " ")))
->{
(dialogText.kill)
(speakerNameText.kill)
@@ -130,3 +130,24 @@
(unless waitForEnd (cc)))
(method :Void stopSong [] (when music (music.stop)))
(var PROP_MIN_WIDTH 200)
(var PROP_MAX_WIDTH 500)
(method :Void showPropOnScreen [:FlxSprite prop :FlxScreenPosition position :Continuation cc]
// TODO assign the other possible positions
(let [[x y]
(case position
(Center [(/ 1280 2) (/ 720 2)])
(otherwise (throw "not implemented")))]
(let [width (min (max prop.width PROP_MIN_WIDTH) PROP_MAX_WIDTH)]
(prop.setGraphicSize width)
(set prop.x (- x (/ prop.width 2)))
(set prop.y (- y (/ (* prop.height prop.scale.y) 2)))
(currentState.add prop)))
// TODO give the prop reveal some time to land
(cc))
(method :Void hideProp [prop cc]
(currentState.remove prop)
(cc))

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@@ -24,9 +24,10 @@ enum FlxScreenPosition {
LowerRight;
LowerCenter;
UpperCenter;
Center;
}
/**
* Model/controller of a Hollywoo-Flixel film, and main execution script
*/
class FlxMovie extends Movie<String, FlxStagePosition, FlxStageFacing, FlxScreenPosition, ActorFlxSprite, FlxSound, String> {}
class FlxMovie extends Movie<String, FlxStagePosition, FlxStageFacing, FlxScreenPosition, ActorFlxSprite, FlxSound, String, FlxSprite> {}

View File

@@ -13,3 +13,8 @@
(set s.volume volume)
(set s.persist true)
(newSound name s)))
(method newFlxProp [name path]
(let [propSprite (new FlxSprite 0 0)]
(propSprite.loadGraphic path)
(newProp name propSprite)))

View File

@@ -1,6 +1,7 @@
(defNew [&prop :FlxSprite setSprite &prop :SceneTime time &prop :ScenePerspective perspective]
[
:Map<String,Character<FlxStagePosition,FlxStageFacing,ActorFlxSprite>> characters (new Map)
:Map<FlxSprite,FlxScreenPosition> propsOnScreen (new Map)
]
(super)
(add setSprite))

View File

@@ -9,9 +9,9 @@ enum Appearance {
typedef Continuation = Void -> Void;
interface Director<Set, StagePosition, StageFacing, ScreenPosition, Actor, Sound, Song> {
var movie(default, default):Movie<Set, StagePosition, StageFacing, ScreenPosition, Actor, Sound, Song>;
function showScene(scene:Scene<Set, StagePosition, StageFacing, ScreenPosition, Actor>, appearance:Appearance, cc:Continuation):Void;
interface Director<Set, StagePosition, StageFacing, ScreenPosition, Actor, Sound, Song, Prop> {
var movie(default, default):Movie<Set, StagePosition, StageFacing, ScreenPosition, Actor, Sound, Song, Prop>;
function showScene(scene:Scene<Set, StagePosition, StageFacing, ScreenPosition, Actor, Prop>, appearance:Appearance, cc:Continuation):Void;
function showCharacter(character:Character<StagePosition, StageFacing, Actor>, appearance:Appearance, cc:Continuation):Void;
function playSound(sound:Sound, volumeMod:Float, waitForEnd:Bool, cc:Continuation):Void;
function playSong(song:Song, volumeMod:Float, loop:Bool, waitForEnd:Bool, cc:Continuation):Void;
@@ -19,4 +19,7 @@ interface Director<Set, StagePosition, StageFacing, ScreenPosition, Actor, Sound
function startWaitForInput(cc:Continuation):Void;
function stopWaitForInput():Void;
function showDialog(speakerName:String, type:SpeechType<StagePosition, StageFacing, Actor>, wryly:String, dialog:String, cc:Continuation):Void;
function showPropOnScreen(prop:Prop, position:ScreenPosition, cc:Continuation):Void;
// TODO showPropOnStage
function hideProp(prop:Prop, cc:Continuation):Void;
}

View File

@@ -17,8 +17,8 @@ enum DelayHandling {
* Model/controller of a Hollywoo film, and main execution script
*/
@:build(kiss.Kiss.build())
class Movie<Set, StagePosition, StageFacing, ScreenPosition, Actor, Sound, Song> extends AsyncEmbeddedScript {
class Movie<Set, StagePosition, StageFacing, ScreenPosition, Actor, Sound, Song, Prop> extends AsyncEmbeddedScript {
// TODO for some reason this wasn't working when declared in Movie.kiss:
// Mutable representation of frames in time:
var scenes:Map<String, Scene<Set, StagePosition, StageFacing, ScreenPosition, Actor>> = [];
var scenes:Map<String, Scene<Set, StagePosition, StageFacing, ScreenPosition, Actor, Prop>> = [];
}

View File

@@ -3,6 +3,7 @@
(prop :Map<String,Actor> actors (new Map))
(prop :Map<String,Sound> sounds (new Map))
(prop :Map<String,Song> songs (new Map))
(prop :Map<String,Prop> props (new Map))
(prop &mut :DelayHandling delayHandling AutoWithSkip)
@@ -29,7 +30,7 @@
(defNew
[
// "View" in the Model-View-Controller architecture:
&prop :Director<Set,StagePosition,StageFacing,ScreenPosition,Actor,Sound,Song> director
&prop :Director<Set,StagePosition,StageFacing,ScreenPosition,Actor,Sound,Song,Prop> director
]
(set director.movie this)
@@ -73,11 +74,13 @@
(dictGet sets setKey)
characters
(new Map)
propsOnScreen
(new Map)
]
time
perspective)))
(method newScene [name :Scene<Set,StagePosition,StageFacing,ScreenPosition,Actor> scene]
(method newScene [name :Scene<Set,StagePosition,StageFacing,ScreenPosition,Actor,Prop> scene]
(assert isLoading)
(dictSet scenes name scene))
@@ -140,6 +143,19 @@
// TODO moveCharacter remove them, add them to another scene
// TODO moveCharacterAndFollow remove them, add them to another scene, set that the scene
(method newProp [name :Prop prop]
(assert isLoading)
(dictSet props name prop))
(method addPropToScreen [name :ScreenPosition position :Continuation cc]
(dictSet .propsOnScreen (_currentScene) name (dictGet props name))
(director.showPropOnScreen (dictGet props name) position cc))
(method removePropFromScrene [name :Continuation cc]
(director.hideProp (dictGet props name) cc))
// TODO removeProp
// Dialogue:
(method superText [text cc]

View File

@@ -28,9 +28,11 @@ enum SpeechType<StagePosition, StageFacing, Actor> {
Custom(type:String, actor:Actor, args:Dynamic);
}
typedef Scene<Set, StagePosition, StageFacing, ScreenPosition, Actor> = {
typedef Scene<Set, StagePosition, StageFacing, ScreenPosition, Actor, Prop> = {
set:Set,
characters:Map<String, Character<StagePosition, StageFacing, Actor>>,
propsOnScreen:Map<String, Prop>,
// TODO props on stage
time:SceneTime,
perspective:ScenePerspective
};