Make entry sprites draggable + save their positions
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@@ -7,6 +7,9 @@
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(method &override :Void create []
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(super.create)
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(FlxG.plugins.add (new FlxMouseControl))
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// TODO find a better way to pass the archiveDir to a HaxeFlixel game
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(let [archiveDir
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(or (Sys.getEnv "NAT_DIR") (throw "NAT_DIR environment variable must be set"))
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