[rpg] Generate enemies and boss
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13
projects/flixel/rpg-tutorial/source/Enemy.hx
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13
projects/flixel/rpg-tutorial/source/Enemy.hx
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package;
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import flixel.FlxObject;
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import flixel.FlxSprite;
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enum EnemyType
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{
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REGULAR;
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BOSS;
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}
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@:build(kiss.Kiss.build("source/Enemy.kiss"))
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class Enemy extends FlxSprite {}
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