[rpg] Generate enemies and boss

This commit is contained in:
2021-03-09 18:57:40 -07:00
parent 52a8bb09d2
commit 652b83242e
3 changed files with 74 additions and 1 deletions

View File

@@ -0,0 +1,13 @@
package;
import flixel.FlxObject;
import flixel.FlxSprite;
enum EnemyType
{
REGULAR;
BOSS;
}
@:build(kiss.Kiss.build("source/Enemy.kiss"))
class Enemy extends FlxSprite {}