specify whether flixel projects need to pass html5/c++ compilation
This commit is contained in:
@@ -0,0 +1,27 @@
|
||||
(loadFrom "nat-archive-tool" "src/nat/Lib.kiss")
|
||||
|
||||
(prop :Map<String,EntrySprite> sprites (new Map))
|
||||
|
||||
(defNew [:String tagFilterString :String positionKey :PlayState playState]
|
||||
(super
|
||||
->[archive e]
|
||||
?(and (tagsMatch archive e tagFilterString) (hasComponent e Images))
|
||||
->[archive e]
|
||||
{
|
||||
(when !(hasComponent e Positions)
|
||||
(withWritableEntry archive e
|
||||
(addComponent archive e Positions (new Map))))
|
||||
(withWritableComponents archive e [positions Positions]
|
||||
(when !(positions.exists positionKey)
|
||||
(dictSet positions positionKey (object x 0.0 y 0.0 z 0.0))))
|
||||
(let [sprite (new EntrySprite positionKey archive e)]
|
||||
(playState.entryGroup.add sprite)
|
||||
(dictSet sprites e.id sprite))
|
||||
})
|
||||
|
||||
(set onRemoveEntry
|
||||
->[archive e]
|
||||
{
|
||||
(.kill (dictGet sprites e.id))
|
||||
(sprites.remove e.id)
|
||||
}))
|
||||
Reference in New Issue
Block a user