SHIFT in debug build to un-solve puzzle
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@@ -54,6 +54,11 @@
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(entryWindow.hide)
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(entryWindow.show))))
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(#when debug
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(when FlxG.keys.justPressed.SHIFT
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(set save.data.storedPositions (new Map<Int,FlxPoint>))
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(save.flush)))
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(when FlxG.keys.justPressed.DELETE
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(Sys.exit 0))
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