iso engine handle blades spritesheet properly
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13
projects/iso-rpg-engine/source/data/blades/SpriteSheet.hx
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13
projects/iso-rpg-engine/source/data/blades/SpriteSheet.hx
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package data.blades;
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import flixel.FlxSprite;
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import kiss.Prelude;
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import flash.display.BitmapData;
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import flash.geom.Rectangle;
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import flash.geom.Point;
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import flixel.graphics.FlxGraphic;
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import flixel.util.FlxColor;
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@:build(kiss.Kiss.build())
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class SpriteSheet {}
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