handloose make action arrows
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@@ -5,8 +5,7 @@ import kiss.List;
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import sys.io.File;
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import sys.FileSystem;
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import flixel.math.FlxRandom;
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using haxe.io.Path;
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import haxe.io.Path;
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typedef ArrowStuff = {
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text:String,
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@@ -1,30 +1,34 @@
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(defNew [&prop :String path]
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(type "") // If the file can't be written to, throw the error right away
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// Use files with the same extension in the current working directory to determine letter frequencies
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(walkDirectory (FileSystem.absolutePath "")
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->file (when (= (file.extension) (path.extension))
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(learnFrequencies (File.getContent file)))))
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(walkDirectory "" (FileSystem.absolutePath "")
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->file (when (= (Path.extension file) (Path.extension path))
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(learnFrequencies ~(File.getContent ~file))
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~charFrequencies)))
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(prop &mut :String content "")
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(method type [:String str]
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(method :Void type [:String str]
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(+= content str)
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(File.saveContent path content))
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(File.saveContent path content)
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(print content))
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(prop :Map<String,Map<String,Int>> charFrequencies (new Map))
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(prop :Map<String,Map<String,Int>> wordFrequencies (new Map))
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(method incFrequency [:Map<String,Map<String,Int>> m :String c :String following]
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(unless (m.exists following) (dictSet m following (new Map)))
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(let [followingMap (dictGet m following)]
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(dictSet followingMap c (+ 1 (or (dictGet followingMap c) 0)))))
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(when c
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(unless (m.exists following) (dictSet m following (new Map)))
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(let [followingMap (dictGet m following)]
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(dictSet followingMap c (+ 1 (or (dictGet followingMap c) 0))))))
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(method learnFrequencies [:String str]
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(let [chars (str.split "")]
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(incFrequency charFrequencies (first chars) "")
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(doFor [following c] (pairs chars)
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(incFrequency charFrequencies c following)))
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// TODO learn word frequencies
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)
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(when chars
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(incFrequency charFrequencies (first chars) "")
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(doFor [following c] (pairs chars)
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(incFrequency charFrequencies c following)))
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// TODO learn word frequencies
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))
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(prop :FlxRandom r (new FlxRandom))
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(method :ArrowStuff generateArrowStuff []
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@@ -32,7 +36,7 @@
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(let [lastChar (substr content -1)
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charFreq (dictGet charFrequencies lastChar)
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chars []
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weights []]
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:Array<Float> weights []]
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(doFor =>c weight charFreq
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(chars.push c)
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(weights.push weight))
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@@ -1,5 +1,6 @@
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package;
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import flixel.FlxG;
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import flixel.FlxGame;
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import openfl.display.Sprite;
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@@ -9,5 +10,8 @@ class Main extends Sprite
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{
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super();
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addChild(new FlxGame(0, 0, TypingState, 1, 60, 60, true));
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var t:TypingState = cast FlxG.state;
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trace(Sys.args()[0]);
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t.setModel(new DocumentModel(Sys.args()[0]));
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}
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}
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@@ -31,8 +31,6 @@
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add(actionSprites);
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var actionSprite = makeTriangleSprite(Right, "a", -SPRITE_SIZE, ()->{trace("a");});
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actionSprite = makeTriangleSprite(Right, "a", -SPRITE_SIZE*4, ()->{trace("a");});
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}|#)
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(prop :Map<Int,ArrowDir> inputCodes (new Map))
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@@ -74,6 +72,14 @@
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(prop :FlxTypedGroup<ActionSprite> actionSprites (new FlxTypedGroup))
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(prop &mut :DocumentModel _model null)
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(method setModel [:DocumentModel m]
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(set _model m)
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(doFor i (range 100)
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#|{
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var stuff = m.generateArrowStuff();
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makeTriangleSprite(DIR_ORDER[i % DIR_ORDER.length], stuff.text, -SPRITE_SIZE*i, stuff.action);
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}|#))
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(method :FlxSprite makeTriangleSprite [:ArrowDir dir :String text :Int y &opt :Void->Void action]
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#|{
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@@ -93,6 +99,14 @@
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case Right:
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90;
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};
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text = switch (text) {
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case "\n": "<newline>";
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case "\r": "<bad newline>";
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case " ": "<space>";
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case "\t": "<tab>";
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default: text;
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};
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var text = new FlxText(text, TEXT_SIZE);
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text.angle = -spr.angle;
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text.color = FlxColor.BLACK;
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