bring handloose and nat-globelet-playground into CI
This commit is contained in:
4
.github/workflows/test.yml
vendored
4
.github/workflows/test.yml
vendored
@@ -20,12 +20,14 @@ jobs:
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- KISS_PROJECT=aoc
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- KISS_PROJECT=aoc
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- KISS_PROJECT=asciilib
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- KISS_PROJECT=asciilib
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- KISS_PROJECT=flixel-ascii-game
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- KISS_PROJECT=flixel-ascii-game
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- KISS_PROJECT=flixel-desktop-habit-puzzle-game
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- KISS_PROJECT=flixel-desktop-handloose
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- KISS_PROJECT=flixel-rpg-tutorial
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- KISS_PROJECT=flixel-rpg-tutorial
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- KISS_PROJECT=kiss-vscode
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- KISS_PROJECT=kiss-vscode
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- KISS_PROJECT=kiss-tools
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- KISS_PROJECT=kiss-tools
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- KISS_PROJECT=nat-archive-tool
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- KISS_PROJECT=nat-archive-tool
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- KISS_PROJECT=nat-flixel-desktop-playground
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- KISS_PROJECT=nat-flixel-desktop-playground
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- KISS_PROJECT=flixel-desktop-habit-puzzle-game
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- KISS_PROJECT=nat-globelet-playground
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- KISS_PROJECT=pdf-salad
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- KISS_PROJECT=pdf-salad
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- KISS_PROJECT=leet-code
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- KISS_PROJECT=leet-code
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- KISS_PROJECT=sched
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- KISS_PROJECT=sched
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@@ -29,7 +29,7 @@
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*/
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*/
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(throw "not implemented"))
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(throw "not implemented"))
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(defMacroFunction prelearnFrequencies [str &builder b]
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(defMacroFunction prelearnFrequencies [str]
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(throw "not implemented"))
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(throw "not implemented"))
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(method learnAllFrequencies []
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(method learnAllFrequencies []
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@@ -20,7 +20,7 @@
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var splitX = SPRITE_SPACING * 5 + SPRITE_SIZE * 4;
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var splitX = SPRITE_SPACING * 5 + SPRITE_SIZE * 4;
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background.drawLine(splitX, 0, splitX, FlxG.height);
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background.drawLine(splitX, 0, splitX, FlxG.height);
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docText = new FlxText(splitX, 0, "", TEXT_SIZE);
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docText = new FlxText(splitX, 0, "", TEXT_SIZE);
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docText.setFormat(null, null, FlxColor.WHITE);
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docText.setFormat(null, 8, FlxColor.WHITE);
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add(background);
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add(background);
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add(docText);
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add(docText);
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